Class NESPeripherals::Controller
Defined in File NESPeripherals.h
Nested Relationships
This class is a nested type of Class NESPeripherals.
Class Documentation
-
class Controller
Standard NES controller.
Public Types
Public Functions
-
inline void putBit(uint8_t pos, bool value)
Helper function to put bit to corresponding position.
-
Controller() = default
-
~Controller() = default
-
uint8_t DATA()
Get serial data from the controller.
-
void OUT(bool value)
Set strobe latch.
-
void setState(inputButtons button, bool value)
Set the state of physical buttons.
Public Members
-
unsigned int debug = 0
-
uint8_t data
-
union NESPeripherals::Controller::[anonymous] pressedButtons
Status of physical buttons (which are pressed — in emulator this corresponds to configured keys on keyboard or gamepad). Using int to be compatible with ImGui::CheckboxFlags.
-
uint8_t dataShifter = 0
Status is copied to this shifter when the strobe latch is on. Using int to be compatible with ImGui::CheckboxFlags.
-
int shiftedCount = 0
-
bool mic = false
Microphone status.
-
bool strobeLatch = false
Latch which enables the status update of dataShifter.
-
inline void putBit(uint8_t pos, bool value)